X-Wing (X-W)

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The X-Wing is probably the standard rebel craft. It is fast and maneuverable if you treat it the right way. The flight technique for the X-W is very similar to a T/I. To make this possible, put your shield recharge to fully directed to engines, the shields fully forward and your laser to maximum. Link your lasers to quad lasers. If you manage to do two to three full hits with the quad lasers, your opponent will be gone. You should start with this from a distance about 1.9 clicks and be finished with it to 1.6 then dodge. Like in every craft, the timing of dodging is the most important thing here to make this. Unfortunately, the computer is not very useful to train X-W offline. When your distance is under 0.8 clicks, you ought to have only two lasers linked or even just one laser to have a higher frequency of firing, especially if you are not that good in quick and exact targeting. When it comes to turning, you should minimize lasers and shields as much as possible to make a quick turn. You can choose to use all four lasers if you get a clean shot on your opponent after turning otherwise use two lasers linked if you have to fly behind him. Even if he is directly in front of you and is flying up, don't shoot directly on him, try it a little above him and it will work better. Hotshot pilots set all energy into engines but then almost every quad has to hit. The speed will give you advantage at avoiding the enemy quads but will lower your laser energy in the fastest way possible. upward


Assault Gunboat (GUN) A-Wing (A-W)